Microsoft has launched the biggest restructuring in Xbox’s history. The company will cut 3,200 jobs, spin off several game studios and overhaul its gaming strategy as it tries to reverse years of weak returns despite spending billions on acquisitions.
Microsoft has announced a sweeping overhaul of its Xbox gaming business. The company will eliminate 3,200 jobs across the division during the 2027 fiscal year. About 1,600 employees will leave immediately, while the remaining reductions will happen over the next 12 months.
The restructuring goes beyond job cuts. Microsoft will spin off or divest four game studios. Those studios include Compulsion Games, Double Fine Productions, Ninja Theory and Undead Labs. The company is also reviewing the future of Arkane Studios, the developer behind Marvel’s Blade.
Xbox CEO Asha Sharma described the move as the biggest reset in the brand’s history. “Our business today is not healthy,” Sharma wrote in a message to employees, adding that Xbox must build a stronger foundation for long-term growth. The company revealed why such drastic action became necessary.
According to Sharma, Xbox has been generating just 36 cents of operating profit for every dollar invested in its game studios. Rising development costs, slower console sales and disappointing returns from some major investments have weighed heavily on the business.
The reset follows years of aggressive expansion. Microsoft spent nearly $69 billion acquiring Activision Blizzard in 2023. It also bought ZeniMax Media, the parent company of Bethesda, in 2021. Those deals greatly expanded Xbox’s portfolio but also increased pressure to improve financial performance.
The company insists the latest cuts are not a direct result of artificial intelligence replacing employees. Instead, executives say Xbox needs a leaner structure that focuses resources on its biggest franchises and most profitable opportunities.
Microsoft also plans to simplify its operations. Sharma said Xbox will concentrate on core brands across Activision, Bethesda, Blizzard, King, Mojang and Xbox Game Studios while reducing layers of management.
The announcement arrives during a difficult period for the gaming industry. Development costs continue to rise. Players are spending more time on a small number of blockbuster titles. Subscription services have also grown more slowly than many publishers expected.
For Microsoft, the overhaul represents a major strategic shift. The company now appears more focused on profitability than expansion. It wants Xbox to operate as a stronger gaming platform while delivering better returns on its enormous investments.
The restructuring will affect thousands of employees and reshape several well-known studios. Its success, however, will depend on one critical question. Can a smaller, more focused Xbox regain its momentum in an industry that has become more competitive and more expensive than ever before?

